Shogun 2 actually was the most linear TW game. In past games, there were victory conditions. Originally posted by THEDOSSBOSS:No one is forcing you to complete missions or LL quest chains. There were also missions in every TW game so that is nothing new. In Mortal Empires, you do not have to fight any quest battles if you don't want to. You had 120 turns to conquer your surrounding settlements, get a specific number of settlements, take Kyoto, and become Shogun. No one is forcing you to complete missions or LL quest chains. ![]() I basically just want to play a Warhammer themed game of Risk with real time battles and ignore the stuff I find a distraction them this. ![]() It would be nice if we could have an option to configure the campaign to ignore all the missions and story stuff and just concentrate on simply conquering people like the old games. So I was quite surprised to start the EMpire campaign and see that it still has the sub plot of the Empire cessesionists and Middenheim and the ambust quest to go through before you can concentrate on just claiming territory. Originally posted by PeteUplink:I was quite excited for the release of Mortal Empires because I was told that it would enable us to play a purely conquest campaign like the old Shogun and Medieval TW games.
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